The game will be a deep, tactical, turn-based party combat game set in a dark fantasy world. The player will control a band of mercenaries-slash-adventurers-slash-heroes, as they attempt to fill their boots with gold, and if they get to kill the evil tyrant warlock too, then that's a nice bonus. The game's biggest features are:
- A procedurally generated world, vastly different every time you play through.
- Procedural loot, items, and enemies, meaning no two encounters will be the same.
- Large randomisation of player characters, equipment, encounters, quests, and more to keep every play through feeling fresh and challenging.
- an emphasis on player advancement, with a deep and very permeable skills tree, unique to each of the many playable characters.
- A unique triple-staged advancement system, allowing you to tailor your party to your needs.
- high levels of crafting; create everything from weapons and armor, to new potions, unique bombs, unusual traps, new spells, new enchantments, and more.
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